|
*02/09/06* 12:02 EST
A user on the Doom3World
forums asked about making lights actuatly flicker, not just project
a flickering displacement map. I made up a script that does this. Expect a slightly more refined (and
possibly a new light entity stemming from rich_is_bored's idea) in
the next realease of my utils.
*02/05/06* 21:58 EST
After several days of hard work I made a
script that will have a mover always point at a monster! :)
It's not perfect. I have to clean up the code & right now
the monster MUST be bellow the mover at all time. That will
hopefully be fixed soon. I've created a short video of
this for people to watch.
I posted the code in a thread on
Doom 3 World & a cleaner version of it will be available
in the next realease of my util scripts.
|